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Thursday, August 18, 2011

Quick Hit: How Dimensional Travel Works In My RPG

I've talked a little bit about my in-development RPG, tentatively called Breach, and I'm starting to put together something more than notes on a legal pad. One thing I did last night was sketch up a basic primer on how Dimensional Travel, the key component in many ways of the setting, is achieved using the technology of that world. I thought I'd throw it up here, just for kicks and see if it makes ANY sense to anyone but me.

It's so hard to boil things down to the basics so that they can be explained easily. Hopefully this works toward that purpose. It will be presented as part of a larger document, addressed in-character to player characters who require a basic understanding of how the tech works.

A portion of the fluff text is below, then the primer. Forgive it, as it's rough, but I thought you might enjoy the work in progress; click the image to view a larger version in another window.


Understanding our world as it exists today is a study of equal parts history and science. History, to understand our forebears and the society that they built, and science to understand the complex technologies that led to their sudden and complete downfall. Due to the incomplete nature of our understanding on both those points, a full discussion on these topics is highly involved, often delving into theory and the best guesses of our scholars. For our purposes today, however, we can go over what we understand of the history and technology of our world from just before The Collapse until now, using as little conjecture as possible. For your purposes, this should suffice.


4 comments:

A.L. said...

It looks interesting. I'm curious if both a transmitter and receiver are housed in the same enclosure, or if it something where - when exploring for instance - you have to set up and tune a transmitter if you ever want to get back home, but otherwise are screwed.

Also curious, with this could you do faster than light travel via wireless broadcasting and making the computer exist in two places at once, thus able to shorten the gap between sender and receiver?

Jason Richards said...

Good points.

They are, in fact, two different devices. According to the setting, they are used only for terrestrial teleportation to places around the globe, and not for true dimensional travel/exploration. Why? Because the device pairing can only "pull" things to the Receiver; the teleportation is one-way, so you can't really use it to go anywhere (yet).

It's worth noting that the Receiver can pull from other dimensions without the Transmitter, but such a pull would be random, from any possible location across the vastness of all universes. This is a principal part of the setting, in which all of the world's Receivers lose contact with their mated Transmitters and pull from thousands upon thousands of other dimensions at random. That's the apocalyptic event.

Jason Richards said...

I should note that the terminology at this stage sucks. D-Receiver/Transmitter is no good. Because the travel is one-way, I don't think that Gate or Portal really works either. I might need to make up a sciencey name for the process that can be shortened into a colloquial term.

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